
As the lone recurring human character, he's our lone reference point for scale. It's never explained what he plans to do with all those power pellets. Pac-Man himself is the forest's Chief of Security, so he's the primary obstacle in Mezmaron's plan. He wants to take over the Power Forest, and the ghosts work for him. Big Bad: Mezmaron is the only human(oid) in Pac-Man's world.

Bag of Holding: Inky's pockets act like this, and he seems to have something in them for any occasion (along with a lot of worthless junk).After the aged Pac-Man drinks a potion from the same witch to go back in time, Pac-Man wakes up and it appears the whole thing was All Just a Dream, but then the witch appears and laughs at Pac-Man dismissing the event as a dream. The episode has Pac-Man drink a sleeping potion a witch gives him and end up waking 20 years in a future where Mezmaron succeeded in conquering Pac-Land without interference and the Pac-People have been forced to live underground. Bad Future: The episode "Pac Van Winkle" double-subverts this.Pac-Man tries to amuse Pac-Baby with some magic tricks, but one of them goes wrong and Pac-Baby seemingly vanishes. Pac-Man asks her husband to watch Pac-Baby while she goes shopping. Babysitting Episode: In "Hocus-Pocus Pac-Man", Ms.Ambiguously Human: Mezmaron looks somewhat human, but his species isn't refered to directly.(Most likely, this was added because the lack of a first name would have been awkward.) Pac-Man is called a variety of nicknames by other characters, like "Packy" and "Packster". Pac-Man is called "Pepper" by her husband. This may also have been caused by the "Clyde & Blinky error". In the cartoon, he's the comedically incompetent coward, and panics if he so much as thinks someone has a Power Pellet. Adaptational Wimp: In the original game, Blinky is considered the hardest of the four ghosts, due to his AI pattern being the only one that focuses on simply beelining straight towards Pac-Man, and even growing faster as the game goes on.

Adaptational Personality Change: Clyde and Blinky have their personalities switched in the cartoon from the games.Also, the ghosts are purple when vulnerable instead of dark blue like the games, possibly due to Sue's colour. Pac-Man, Sue is orange like Clyde, here she's lavender. This may have been inspired by the infamous "Clyde & Blinky error", where the two get their names (or AI patterns) swapped. Here, they're treated as the leader and second-in-command, respectively. Adaptational Badass: Clyde and Sue in most incarnations of Pac-Man are considered the least threatening ghosts, due to their AI pattern causing them to break off a chase whenever they get close to their target.It's Pac-Man's job to stop him.įor the characters in this series, see Pac-Land.įor the CGI adaptation, see Pac-Man and the Ghostly Adventures. He needs them to take over Pac-land, and maybe even more.

Pac-Man) to get him the Power Forest, the forest where power pellets are grown.
#Pac man cartoon 1983 plus#
The primary plot is about an evil wizard named Mezmaron who orders his Ghost Monsters (the four seen in the game, plus Sue from Ms. The result was the first-ever licensed adaptation of a video game character.

In 1982, Hanna-Barbera acquired the rights to produce a cartoon based on the eponymous game in America, as part of a 90-minute omnibus with The Little Rascals and Richie Rich.
